2XKO's shutdown has me feeling glum about Riot's future MMO—because I don't think the genre can survive corporate cut-and-run tactics
The shutdown of Riot Games' fighting game 2XKO has raised concerns about the future of the company's upcoming MMO, due to perceived corporate impatience with long-term development cycles. The article argues that the high cost and long development time required for MMOs necessitate a sustained commitment that Riot's recent actions, including layoffs after 2XKO's release, do not inspire confidence in.
- Entities
- Topic: MMOs
- Game: World of Warcraft
- Game: Guilty Gear Strive
- Topic: Fighting Game
- Game: League of Legends
- Topic: Live Service Games
- Game: New World
- Game: 2XKO
- Company: Riot Games
- Person: Raph Koster
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