30 Hours Into Dragon Quest VII Reimagined – Early Impressions: Is It Too Slow? — Too Much Gaming | Video Games Reviews, News, & Guides
After 30 hours with Dragon Quest VII Reimagined, the game's slow pacing and late introduction of the class-changing system are highlighted as potential hurdles for players. While the narrative and characters are engaging, the core gameplay mechanics don't fully open up until much later. Despite these pacing concerns, the remake respects the original game's design and features quality-of-life improvements like combat speed-up.
- Entities
- Person: Akira Toriyama
- Topic: JRPG
- Game: Dragon Quest
- Topic: Pacing
- Topic: Game Design
- Company: Square Enix
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