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4:Loop – designing the ominous cube-shaped Scanner boss

Mike Booth, Chief Creative Officer at Bad Robot Games and Game Director of 4:Loop, details the design process for the game's cube-shaped Scanner boss. The boss fight emphasizes navigation, spatial awareness, and cross-map coordination over direct combat, featuring a tightening laser grid and destructible panels that reveal a vulnerable Reactor Core.

PlaystationArticle tone: Very positive
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