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'A scope document is not your plan:' Laying the groundwork for indie success

Blossom Arcade founder Sophie Smart advises indie developers to distinguish between a scope document and a concrete plan, emphasizing the need for milestones and goals. She recommends the Scrum framework for iterative development and open communication, while cautioning against the rigid Waterfall methodology which can lead to production bottlenecks.

Gamedeveloper.comArticle tone: Positive
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