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After close to 140 hours with it, I think Slay the Spire 2 feels more like a sequel than a DLC, even if Megacrit was…

This analysis argues that Slay the Spire 2 feels more like a true sequel than a DLC, despite initial impressions. The author highlights significant changes in ancient relics, enemy design, and overall pacing that differentiate it from the original Slay the Spire. These subtle yet impactful shifts create a more engaging and constructive gameplay experience, leading the author to prefer it over the original.

Article tone: Very positive
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