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"Apologies, Palworld gamers," but Pocketpair communications lead says an underwater level will never happen: "You're pushing the game to its absolute limits"

Pocketpair's head of publishing and communications, John Buckley, has stated that an underwater level for Palworld is not feasible due to the significant restructuring it would require. He apologized to fans but explained that implementing such a feature would push the game's current architecture to its absolute limits.

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