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Arc Raiders devs spent 3 years fighting "on a daily basis" over whether it was "a battle royale," "a hero looter shooter," "a co-op Soul game," or "a co-op Shadow of the Colossus game"

Developers at Embark Studios spent three years internally debating the core genre of Arc Raiders, with discussions ranging from battle royale to a co-op Shadow of the Colossus-like experience. After a significant reset and focusing on its foundation as an extraction shooter, the game has achieved significant commercial success, selling 14 million copies in its first three months.

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