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Arc Raiders devs "still learning" what to do with PvP, but Embark design director says PvE fights are doing their job: "They make the player interactions even more impactful"

Embark Studios design director Virgil Watkins acknowledges that the studio is still learning how to best balance PvP and PvE elements in their upcoming multiplayer shooter, Arc Raiders. He believes that the unpredictable interactions between these systems are crucial for creating impactful player-driven stories and making combat encounters more meaningful.

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