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Arc Raiders' old machine designs sound so diabolical, it's no wonder they were reworked or removed after poor playtest feedback: 'At that time, they didn't fit with the game very well'

Embark Studios' extraction shooter Arc Raiders underwent significant changes to its machine designs and AI due to poor playtest feedback. Production director Caio Braga discussed how enemies like Hornet, Sentinels, and Fireballs were reworked to be more understandable and balanced, with some original concepts being removed entirely because they did not fit the evolving game vision.

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