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"As one guy at Ubisoft, I had no impact": Assassin's Creed dev turned indie says he was "miserable" as "one cog" in the massive AAA machine

Former Ubisoft developer Darenn Keller, who worked on Assassin's Creed Valhalla and Mirage, discusses his transition to indie game development with his successful city builder Dawnfolk. Keller expresses dissatisfaction with the creative restrictions and hierarchical processes at Ubisoft, finding more fulfillment and happiness in the freedom and direct impact of solo development.

Article tone: Positive
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