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As Sony plans to kill discs, PS5 publisher says "physical games help us reach audiences that digital often can't," even if "digital distribution has made games more accessible"

Serenity Forge CEO Zhenghua Yang stated that physical games remain crucial for reaching audiences that digital distribution cannot, citing discovery in retail, gifting, and accessibility in areas with limited internet. While acknowledging digital's role in industry growth, Yang views physical and digital as complementary, enabling games to reach the widest possible audience. This comes as Sony plans to cease disc production in 2028, a move that has generated significant player backlash.

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