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Aspyr says Rise of Tomb Raider couldn’t run at 60fps on Switch 2 “without serious compromises”

Aspyr producers Anna Grant and Kay Gilmore stated that achieving 60fps for Rise of the Tomb Raider on the Nintendo Switch 2 was not possible without significant compromises. The team spent months attempting to optimize the game for the new hardware, but ultimately could not meet the target frame rate.

Article tone: Negative

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