Aspyr says Rise of Tomb Raider couldn’t run at 60fps on Switch 2 “without serious compromises”
Aspyr producers Anna Grant and Kay Gilmore stated that achieving 60fps for Rise of the Tomb Raider on the Nintendo Switch 2 was not possible without significant compromises. The team spent months attempting to optimize the game for the new hardware, but ultimately could not meet the target frame rate.
- Entities
- Platform: Nintendo Switch
- Topic: Performance
- Game: Rise of the Tomb Raider
- Company: Aspyr
- Platform: Nintendo Switch 2
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