Bethesda was so indie when the Elder Scrolls launched that the devs packaged and shipped the RPG themselves: "We were in the loading dock and we learned how to assemble boxes, inserts and use the heat gun"
Bethesda Softworks, now a major studio, began as a small team that personally packaged and shipped its first game, The Elder Scrolls: Arena. Initially fearing failure with only 3,000 units expected, the game became a cult hit, eventually selling around 120,000 copies. This early experience highlights the studio's humble beginnings before its later success with titles like Morrowind, Oblivion, and Skyrim under Todd Howard's leadership.
- Entities
- Topic: Role-Playing Game
- Company: Bethesda
- Game: The Elder Scrolls: Arena
- Topic: Indie Games
- Topic: Game Development
- Person: Vijay Lakshman
- Game: The Elder Scrolls
- Person: Todd Howard
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