Bloodborne’s Potential PS5 Performance Showcased on Modded Console
Digital Foundry has showcased Bloodborne running at a stable 120 FPS on a modded PlayStation 5, a significant improvement over its original PlayStation 4 performance which was locked to 30 FPS with frame pacing issues. These enhancements, achieved through exploits on older console firmware, suggest that Sony could implement similar improvements if interested, though neither Sony nor FromSoftware have shown interest in revisiting the title. Reports indicate Bluepoint Games had pitched a Bloodborne remake, but FromSoftware declined, with Sony respecting their decision.
Gaming Bolt
- Entities
- PlayStation 4 Pro
- Sony
- PlayStation 4
- Seán William McLoughlin
- Hidetaka Miyazaki
- FromSoftware
- Performance Analysis
- Shuhei Yoshida
- PlayStation 5
- PlayStation Studios
- Remaster
- Action RPG
- Bloodborne
- Bluepoint Games
- Game Modding
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