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Carcass Clad is less story-heavy than Mouthwashing, but 'a lot of thought' has gone into it: 'We haven't discovered how much we can push it'

Developer Wrong Organ is exploring ways to integrate narrative into their upcoming roguelike tank simulator, Carcass Clad, without it feeling forced. While less story-heavy than their previous game Mouthwashing, the studio has put significant thought into the game's setting and lore, aiming to balance gameplay with storytelling.

Article tone: Positive
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