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Castlevania Belmont's Curse once had a Dark Souls "vibe," but it was "too slow, too intense, and…

Castlevania: Belmont's Curse initially experimented with a slower, more intense 'Dark Souls' combat style, but developer Evil Empire found it didn't fit the Castlevania identity. The game was then sped up, leading to comparisons with Dead Cells, before settling on its current fast-paced action. The article praises Evil Empire's commitment to a distinct Castlevania feel, noting the game has received critical acclaim.

Article tone: Positive
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