CD Projekt says abandoning its in-house engine for The Witcher 4 had nothing to do with Cyberpunk 2077's technical woes: 'The dream of the company was actually never to make technology'
CD Projekt's co-CEO Michał Nowakowski stated that the decision to switch from their in-house REDengine to Unreal Engine 5 for The Witcher 4 was not due to Cyberpunk 2077's technical issues. Instead, the company's core ambition was always storytelling, not technology development, leading them to adopt third-party solutions like Unreal Engine 5.
- Entities
- Topic: Unreal Engine 5
- Game: Cyberpunk 2077
- Company: Epic Games
- Company: CD Projekt Group
- Company: CD Projekt Red
- Game: The Witcher 4
- Topic: Game Development
- Topic: Game Engines
- Person: Michał Nowakowski
This article was reported and published by pcgamer.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.