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CD Projekt says abandoning its in-house engine for The Witcher 4 had nothing to do with Cyberpunk 2077's technical woes: 'The dream of the company was actually never to make technology'

CD Projekt's co-CEO Michał Nowakowski stated that the decision to switch from their in-house REDengine to Unreal Engine 5 for The Witcher 4 was not due to Cyberpunk 2077's technical issues. Instead, the company's core ambition was always storytelling, not technology development, leading them to adopt third-party solutions like Unreal Engine 5.

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