Civilization 7 has been profitable despite design missteps
Despite controversial design changes in Civilization 7's "Ages" system, which have led to lower player counts compared to previous installments on Steam, Take-Two CEO Strauss Zelnick confirmed the game is a profitable enterprise. The article also touches on player sentiment regarding the game's design and potential future updates.
PC Gamer
- Entities
- Civilization 5
- Civilization 7
- Firaxis Games
- Strauss Zelnick
- Civilization VI
- Take-Two Interactive
- Stephen Totilo
- Game Design
- Grand Strategy
Original source
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