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"Coders will never forgive me for this level": Warhammer 40,000: Boltgun 2 has a rotatable "fleshmetal" puzzle map that drove its own development team crazy

Principal designer Matt Bone discusses the challenging 'Vicious Circles' level in Warhammer 40,000: Boltgun 2, which features rotating 'fleshmetal' environments that frustrated both the coding and art teams. Bone highlights the technical hurdles of enemy navigation on moving platforms and the performance demands of animating intricate, rotating environmental art.

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