Colossal Order's biggest mistake working on Cities: Skylines 2? Banking on not-quite-ready Unity features
Mariina Hallikainen, CEO of Colossal Order, stated that the studio overestimated Unity's capabilities during the development of Cities: Skylines 2, banking on unfinalized features. This led to significant development hurdles as the team had to build or replace missing functionalities. Despite these challenges, Hallikainen expressed a positive relationship with Unity and confirmed Colossal Order is working on a new PC simulation game using the same engine.
- Entities
- Person: Mariina Hallikainen
- Company: Unity
- Company: Colossal Order
- Platform: PC
- Topic: Game Development
- Game: Cities Skylines 2
- Topic: Game Engines
- Company: Paradox Interactive
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