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Crimson Desert Studio CEO Also Wishes the Story Was Better, Discusses Lack of Multiplayer

Pearl Abyss CEO Heo Jin-young acknowledged that the story in Crimson Desert could have been better, attributing shortcomings to the development team's focus on gameplay. He also stated that DLC is difficult to confirm but will prioritize player desires and revenue. The implementation of multiplayer was attempted but deemed too demanding for current-generation hardware, requiring significant graphical sacrifices.

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