Crossfire Developer Discusses Creative Vision and The Cover System in New Video
That's No Moon, the developer behind the upcoming game Crossfire, discusses their creative vision for the third-person shooter genre, aiming to challenge the status quo. The developers highlight their unique approach to the cover system and how Unreal Engine 5 has enabled them to implement new ideas. The article also touches upon the game's story-driven and character-focused positioning within the existing Crossfire IP.
- Entities
- Topic: Unreal Engine 5
- Topic: Third-Person Shooter
- Company: Smilegate
- Topic: Cover System
- Company: That's No Moon
- Topic: Game Design
- Game: Crossfire
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