Retro Gamer
Published
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Dead by Daylight's Entity lives off emotions, and I can't stop feeding it
The Entity in Dead by Daylight is sustained not by death, but by the intense emotions experienced by both killers and survivors during trials. Developer Behaviour Interactive revealed that the thrill of the hunt, the highs of escape, and even the despair of defeat all feed this ultimate evil. The article argues that player emotions, mirroring those of the in-game characters, also contribute to keeping the game's core loop alive.
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