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Development on Prologue: Go Wayback is ending as PlayerUnknown Productions lays off an unspecified amount of staff

PlayerUnknown Productions has ended development on Prologue: Go Wayback and laid off an unspecified number of staff due to funding limitations. The studio's founder, Brendan Greene, stated that a smaller team will continue working on their in-development game engine, Melba. The early access game Prologue: Go Wayback will become free-to-play with its next update, and the company is seeking ways to offer refunds to players who purchased it.

Article tone: Very negative
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