feed.gg
Massively Overpovered
massivelyop.com
Read at massivelyop.com ↗
opinionPublished

Devs for The Division discuss how its first iteration was more MMO and less shooter mechanically

Original developers from Ubisoft's Massive Entertainment discussed the early design of The Division, revealing it initially had World of Warcraft-style MMO gameplay with hotbars. The team shifted focus to a more traditional shooter with RPG elements, emphasizing an 'observe, plan, execute' loop.

Massively OverpoveredArticle tone: Neutral
Original source

This article was reported and published by Massively Overpovered. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.

Open original ↗