Skip to content
feed.gg
massivelyop.com
Massively Overpowered
Read at massivelyop.com ↗
opinion

Devs for The Division discuss how its first iteration was more MMO and less shooter mechanically

Original developers from Ubisoft's Massive Entertainment discussed the early design of The Division, revealing it initially had World of Warcraft-style MMO gameplay with hotbars. The team shifted focus to a more traditional shooter with RPG elements, emphasizing an 'observe, plan, execute' loop.

Article tone: Neutral

This article was reported and published by massivelyop.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.

Read at massivelyop.com ↗