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Diablo 4 game director believes it's 'normal' for most action RPGs to undergo major reworks: 'Friction points that we could never imagine suddenly rear their heads over the course of 10,000 hours'

Diablo 4's game director believes that major reworks and system changes are normal for action RPGs due to the extensive playtime players invest. He explained that friction points players encounter over thousands of hours often necessitate these transitions. The paragon system was cited as an example of a feature that may need future adjustments.

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