Diablo 5 tells "three stories" across the past, present, and future, and biomes will change shape depending on…
Diablo 5 will feature three interconnected stories spanning the past, present, and future, with environments dynamically changing based on the influence of Dread Commanders. Game director Joe Shely and narrative director Jennifer Hepler detailed how the world of Sanctuary will be reshaped by Hell's forces, aiming for the "best campaign ever" in Blizzard's darkest ARPG to date, slated for a 2029 release.
Retro Gamer
- Entities
- Diablo 5
- Environmental Storytelling
- Blizzard Entertainment
- Narrative Design
- Joe Shely
- Action RPG
- Jennifer Hepler
Original source
This article was reported and published by Retro Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.