Donkey Kong 64 PC recompilation rejects "AI vibe coding" as devs try to build a port of "actually good quality before our competitor releases their poorly made one"
Developers working on a PC recompilation of Donkey Kong 64 have announced their project to preempt a potentially lower-quality version being developed by a competitor. The team emphasizes their commitment to high quality, rejecting the use of AI-generated code, and aims to release their version later this summer.
Retro Gamer
Original source
This article was reported and published by Retro Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.