Donkey Kong Bananza programmer suggests using the Switch 2 platformer as destructive meditation: "Focus on your thinking as you're just mindlessly destroying the game"
Donkey Kong Bananza programmer Tatsuya Kurihara suggests playing the game as a form of destructive meditation, focusing on one's thoughts while mindlessly destroying levels. This approach is seen as an alternative way to enjoy the game, beyond its core gameplay.
- Entities
- Game: Donkey Kong Bananza
- Person: Tatsuya Kurihara
- Topic: Meditation
- Topic: Game Design
- Company: Nintendo
- Platform: Nintendo Switch 2
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