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Dungeons & Dragons: World of Warcraft's class designer 'crammed as much' of the MMO into it so that even veteran tabletop players can experience something new

The upcoming Dungeons & Dragons: World of Warcraft book aims to translate the MMO's impactful classes and talents into a tabletop RPG experience. Designers James Wyatt and Ben Petrisor explain how they adapted WoW's restrictive roles and unique abilities, like those of Paladins and Hunters, into D&D's flexible ruleset, even introducing new subclasses like Barbarian and Bard.

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