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Embark devs playtested Arc Raiders too viciously, so they found a system that let them be Care Bears one day and aggressive the next

Embark Studios production director Caio Braga revealed that the development team for Arc Raiders played the game very aggressively during internal playtests. To better understand diverse player experiences, Braga implemented a randomizer to dictate his playstyle daily, switching between aggressive, friendly, or quest-focused approaches. This method aimed to ensure the team considered a wider range of player behaviors for the live service shooter.

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