Ex-Dragon Age lead settles the score on Origins' most controversial sequence: The Fade is "filler" and…
Former Dragon Age: Origins co-director Mark Darrah has stated that the game's controversial Fade sequence is "filler" and "not very good content." He suggested that the dream sequence part from the Mage Tower could be cut or dramatically reduced, admitting it was done quickly and hasn't aged well. This opinion from a lead developer solidifies the general consensus among players that the sequence was a rushed attempt to pad the game's runtime.
- Entities
- Company: Electronic Arts
- Game: Dragon Age: Origins - Awakening
- Company: BioWare
- Topic: Game Design
- Person: Mark Darrah
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