Exploring Sabotage Studio's creative strategy
Sabotage Studio president and creative director Thierry Boulanger discusses the studio's strategy for financial and creative sustainability in the current video game industry downturn. He highlights the success of their self-published turn-based RPG Sea of Stars, funded partly through Kickstarter, and the decision to release substantial free DLC for the game.
Gamedeveloper.com
- Entities
- The Messenger
- Thierry Boulanger
- Sabotage Studio
- Indie Games
- Game Development
- Turn-Based RPG
- Sea of Stars
Original source
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