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Exploring Sabotage Studio's creative strategy

Sabotage Studio president and creative director Thierry Boulanger discusses the studio's strategy for financial and creative sustainability in the current video game industry downturn. He highlights the success of their self-published turn-based RPG Sea of Stars, funded partly through Kickstarter, and the decision to release substantial free DLC for the game.

Article tone: Very positive
Lead image for “Exploring Sabotage Studio's creative strategy”, published by gamedeveloper.com
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