Flirting With the Homies
This guide explores the elements of creating satisfying romance arcs in roleplaying games, emphasizing consent and safety mechanics. It outlines a D.R.E.A.M. template (Denial, Resistance, Exploration, Acceptance, Materialization) for structuring romantic storylines and suggests ways for Game Masters to externalize internal character conflicts.
- Entities
- Person: John Mulaney
- Topic: Roleplaying Games
- Topic: Game Design
- Topic: Romance Arcs
- Person: Mary Robinette Kowal
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