Following CEO's AI Doubts, Take-Two's AI Team Is Shrinking
Take-Two Interactive has reduced its artificial intelligence research and implementation team, including the departure of its head of AI, Luke Dicken. CEO Strauss Zelnick has expressed a belief that generative AI can aid game development by handling mundane tasks, freeing up creators for more complex work, though he dismisses the idea that it can independently create major titles like Grand Theft Auto 6.
Push Square
- Entities
- Artificial Intelligence
- Strauss Zelnick
- Take-Two Interactive
- Luke Dicken
- Game Development
- Rockstar Games
- Generative AI
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