Former Rockstar Dev Explains GTA 6’s Console-First Approach
A former Rockstar Games producer explained that the studio's console-first approach to game development, including for Grand Theft Auto 6, is a deliberate business decision to optimize performance and manage resources. This strategy prioritizes console versions before PC ports, aiming for a better final product by working within constraints. Despite the delayed PC release, Grand Theft Auto 6 is projected to achieve significant sales and revenue upon its November 19 launch on PlayStation 5 and Xbox Series X|S.
Gamespot
- Entities
- Strauss Zelnick
- Take-Two Interactive
- Mike York
- Grand Theft Auto 6
- PlayStation 5
- Xbox Series X
- Game Development
- Rockstar Games
- John Riccitiello
- PC Gaming
Original source
This article was reported and published by Gamespot. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.