Godzilla: Destroy All Monsters Melee dev reveals that it was almost a two-player fighter
The developers at Pipeworks revealed that Godzilla: Destroy All Monsters Melee was initially planned as a two-player fighting game, contrary to the publisher Atari's vision of a four-player brawler. The team spent months developing it as a two-player title before a demonstration forced them to implement a four-player mode, which proved to be immediately successful and aligned with Atari's original concept.
- Entities
- Company: Atari
- Topic: Brawler
- Platform: Nintendo Switch
- Company: Pipeworks
- Topic: Fighting Game
- Game: Godzilla: Destroy All Monsters Melee
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