Grand Theft Auto 6 Uses Cheap SDR-to-HDR Conversion, Says Expert
Industry expert Filippo Tarpini suggests Rockstar Games may be using a less sophisticated SDR-to-HDR conversion method for Grand Theft Auto 6, citing color inconsistencies in the trailer. He believes the use of AgX and inverse tonemapping techniques for HDR implementation is a "cheap" approach that could be a "real shame" for the highly anticipated title.
- Entities
- Person: Filippo Tarpini
- Topic: Color Grading
- Game: Grand Theft Auto 6
- Platform: PlayStation 5
- Platform: Xbox Series X
- Company: Rockstar Games
- Topic: Tonemapping
- Topic: HDR
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