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GSC Game World says there's a reason it didn't give Stalker 2 more time in the oven: 'To make something better, you need to receive feedback, and this feedback should be fresh'

GSC Game World CEO Ievgen Grygorovych explained that releasing Stalker 2 with some bugs was a strategic decision influenced by the need for fresh player feedback and the high financial cost of extended development. He also cited market conditions like layoffs and studio closures as factors in bringing the game to market.

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