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Half-Life: Alyx is convincing me I don't have the knees for VR gaming, or perhaps I should stop cowering behind cars quite so often

Playing Half-Life: Alyx on Meta Quest 2 via Steam Link has highlighted the author's physical limitations, particularly their knee issues, due to the need for constant crouching and movement in VR. Despite the discomfort, the author praises Valve's technical achievements in VR and intends to finish the game, humorously suggesting future VR titles should feature less physically demanding protagonists.

Rock Paper ShotgunArticle tone: Positive
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