Highguard's high-profile mistakes should be a lesson for other developers | Opinion
The article analyzes the significant missteps made by Wildlight Entertainment with their hero shooter Highguard, including a muddled pitch, a risky shadow-drop strategy, and a poor launch state, leading to layoffs. It argues that while the game faced criticism, much of the vitriol was disproportionate and highlights the challenges of launching live service games in a competitive market, drawing parallels to the failure of Concord.
Games Industry
- Entities
- Apex Legends
- Sony
- Activision
- EA
- Marketing
- Concord
- Game Development
- Live Service Games
- Wildlight Entertainment
- Highguard
Original source
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