Hot Wheels Infinite Rush Interview – Console Performance, Custom Tracks, Vehicles, And More
Milestone's Game Director Domenico Celenza discusses Hot Wheels Infinite Rush, highlighting its shift to an open-world structure with explorable islands and integrated Hot Wheels tracks. The interview details the game's distinct vehicle classes, perk system, boss-style races, and robust track builder. Performance targets are provided for various platforms, including PlayStation 5 Pro, Xbox Series X/S, and Nintendo Switch 2, with efforts made to maintain world density across all systems.
- Entities
- Topic: Unreal Engine 5
- Topic: Open-world Racing
- Person: Domenico Celenza
- Platform: ASUS ROG Ally
- Company: Milestone
- Topic: User-Generated Content
- Platform: PlayStation 5
- Platform: Xbox Series X
- Platform: Xbox Series S
- Topic: Game Design
- Game: Hot Wheels Infinite Rush
- Company: Ferrari
- Platform: Nintendo Switch 2
- Topic: Performance Optimization
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