"How much innovation can the end-user handle?" - Shawn Layden explains why he said Sony should have made PlayStation Portable 2 rather than PS Vita
Former PlayStation leader Shawn Layden argues that Sony's PlayStation Vita was over-innovated, leading to increased costs and lower sales compared to the successful PlayStation Portable. He suggests a simpler 'PSP2' with an added analog stick would have been more viable. Layden also discusses the broader industry challenge of game preservation across hardware generations and Sony's decision to close older digital storefronts.
Eurogamer
- Entities
- Sony
- PlayStation Portable
- Shigeru Miyamoto
- Gran Turismo 3
- Hardware Innovation
- Shawn Layden
- Game Design
- PlayStation 3
- Game Preservation
- PlayStation Vita
Original source
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