How voxels enabled a juicy gameplay loop in Donkey Kong Bananza
Nintendo's Donkey Kong Bananza utilizes destructible voxel environments to create a unique gameplay loop that blends combat and exploration. This technology, also seen in Super Mario Odyssey, allows for "chains of destruction" where combat actions directly impact the environment, revealing secrets and enabling further progression. Developers Kenta Motokura and Tatsuya Kurihara presented how this approach offers players more opportunities and enhances the game's design.
Gamedeveloper.com
- Entities
- 3D Platformer
- Donkey Kong Bananza
- Tatsuya Kurihara
- The Legend of Zelda: Tears of the Kingdom
- Kenta Motokura
- Game Design
- Nintendo
- Super Mario Odyssey
- Voxel Technology
Original source
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