I am now certain The Blood of Dawnwalker's time limit should've just been a setting, after hearing about Rebel…
The author believes the time limit mechanic in The Blood of Dawnwalker should have been an optional setting rather than a core feature. While the prologue offered an interesting challenge, the full game's time limit is less impactful, leading to disappointment that Rebel Wolves did not offer players more control over its difficulty.
- Entities
- Person: Mateusz Tomaszkiewicz
- Topic: Game Design
- Platform: PC
- Game: The Blood of Dawnwalker
- Topic: Difficulty Settings
- Company: Rebel Wolves
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