"I don't think we can ask people to pay $30 for a pixel art game" - How Mina the Hollower's modest $20 price point may have saved developer Yacht Club Games
Mina the Hollower has sold 300,000 copies in its launch weekend, a success that has eased concerns for developer Yacht Club Games. Studio founder Sean Velasco and lead programmer David D'Angelo discussed the game's modest $20 price point, which they decided was more appropriate than an initial $30 estimate for a pixel art title, considering the current economic climate. The game has seen the most popularity on Steam, followed by Nintendo Switch and PlayStation.
Eurogamer
- Entities
- 007
- Xbox
- Nintendo Switch
- Pricing Strategy
- Pixel Art
- PlayStation
- Yacht Club Games
- David D'Angelo
- Sean Velasco
- Steam
- Mina the Hollower
- Shovel Knight: Treasure Trove
- Mewgenics
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