"I don't think we can ask people to pay $30 for a pixel art game" - How Mina the Hollower's modest $20 price point may have saved developer Yacht Club Games
Mina the Hollower has sold 300,000 copies in its launch weekend, a success that has eased concerns for developer Yacht Club Games. Studio founder Sean Velasco and lead programmer David D'Angelo discussed the game's modest $20 price point, which they decided was more appropriate than an initial $30 estimate for a pixel art title, considering the current economic climate. The game has seen the most popularity on Steam, followed by Nintendo Switch and PlayStation.
- Entities
- Game: 007
- Platform: Xbox
- Platform: Nintendo Switch
- Topic: Pricing Strategy
- Topic: Pixel Art
- Platform: PlayStation
- Company: Yacht Club Games
- Person: David D'Angelo
- Person: Sean Velasco
- Platform: Steam
- Game: Mina the Hollower
- Game: Shovel Knight: Treasure Trove
- Game: Mewgenics
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