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"I literally built an investment firm that wouldn't have funded my own pitch" – Why the money isn't reaching the games that need it

A workshop at the Madeira Games Summit revealed a significant gap between game developers and investors, leading to funding being concentrated on established companies and risk-averse projects. Participants, including former PlayStation executive Adam Boyes, found that when tasked with designing investment funds, they prioritized tools and infrastructure over traditional game content. The core issue identified is a difference in mindset and communication, with developers needing to articulate financial returns more effectively to secure investment for original games.

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