I’m an ethical muncher in The Blood of Dawnwalker, which means I’ve forced poor Coen to slurp up nine million rats
This article explores the ethical choices presented in the role-playing game The Blood of Dawnwalker, focusing on the protagonist Coen's vampiric diet. The author discusses their personal approach to making Coen's actions as morally palatable as possible, such as feeding on rats instead of humans, and how the game's lack of explicit judgment encourages player introspection on these choices.
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