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I thought I was playing a cute little city builder about managing a fairytale town in a tree, but it turns out it's a brutal roguelike and now all my gnomes are getting eaten by ghosts

Little Tree Kingdom initially appears to be a charming city builder where players manage gnomes in a tree, but it reveals itself to be a brutal roguelike deckbuilder with tower defense elements. Players must manage resources and community welfare while defending against ghosts, with failure leading to game over. The game's core loop involves using dwindling resources effectively and planning for disaster, offering a unique twist on the genre.

Article tone: Positive
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