In defense of placeholder assets: why generative AI accidentally appears in so many games
This article argues against the use of generative AI for creating placeholder assets in video games, particularly when these assets inadvertently make their way into final releases. The author contends that the justifications for employing AI in this manner are insufficient.
PC GamesN
Original source
This article was reported and published by PC GamesN. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.